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Unity Certified Associate Exam Prep Suite — Speed Round, Flashcard Deck & Practice Exam

$14.00

Three comprehensive exam prep tools: a 30-question timed speed round, a 90-card tap-to-flip flashcard deck, and a full 100-question practice exam styled after the Pearson OnVue interface. Built by a Unity Certified Associate teacher.

Everything a student needs to walk into the Unity Certified Associate Game Developer exam with confidence — built by a teacher who holds the certification.

Included tools:

1. UCA Speed Round Thirty questions from all five UCA exam domains with a 45-second countdown per question. The timer arc turns amber under 15 seconds and red under 5. Instant feedback and explanation appear after each answer. Final results screen shows domain-by-domain score breakdown — Editor, Scripting, Physics, Animation, and UI/Audio/Build — so students know exactly where to focus remaining study time.

2. Master Flashcard Deck Ninety key terms from all six course units in a tap-to-flip card deck. Each card shows the term on the front with a unit color tag and reveals the definition, explanation, and code example on the back. Filter by unit, shuffle, mark cards as Got It or Study Again, and use Review Weak Only mode to drill only the cards that need more work.

3. UCA Practice Examination A 100-question timed practice exam styled to match the Pearson OnVue locked-down browser interface. Features a 90-minute countdown timer, a question navigator strip showing all 100 questions with live status (unanswered, answered, flagged), Flag for Review button, free navigation between any question, a review screen before final submission, a confirmation modal, and a full results screen with domain-by-domain score breakdown and per-question answer review with explanations for every item.

Built by a Unity Certified Associate Game Developer and high school game design teacher.

Instant digital download. All tools open in any browser. No Unity license required.

CSTA Standards:

Standard Code Description
Algorithms & Programming 3A-AP-13 Create prototypes that use algorithms to solve computational problems
Algorithms & Programming 3A-AP-16 Demonstrate code reuse by creating programming solutions using libraries
Computing Systems 3A-CS-01 Explain how abstractions hide complexity
Impacts of Computing 3A-IC-24 Evaluate ways computing impacts cultural practices

Also aligns to: Georgia CTAE Game Design: Animation & Simulation · Unity Certified Associate Game Developer exam — all five domains · ISTE Standards: Computational Thinker

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